One of the paid subscription services that saw sudden growth during the pandemic was iRacing. While the actual racing leagues were on hiatus, they used the detailed and realistic sim racing service as their esports streaming platform, and enough new people started playing to bring its racer base to PC. from 110,000 at the start of 2020 to over 200,000 today. .
Now, iRacing.com Motorsport Simulations announces that it has acquired Monster Games, Inc. (MGI). This Minnesota-based studio developed the first four games under the NASCAR Heat brand and its most recent title, SRX: the game, to play on PC and PlayStation and Xbox consoles.
A press release announcing the purchase is careful to note: “The iRacing development team will remain 100% focused on further development of the base product, iRacing. “But Monster Games’ experience in creating console games is clearly part of the plans for the future, as the statement also says that this agreement” will strengthen the company’s ability to offer racing games of the highest quality. high quality in a larger market, including the console area.
Driven by the growth in its subscriber base, iRacing also recently acquired Orontes Games, which had previously developed a proprietary game engine to power its high-resolution graphics and advanced physics. To glide racing game available through Steam Early Access.
Rich Garcia, CEO of Monster Games, has a history with iRacing CEO Dave Kaemmer from the early days of Kaemmer’s former company, Papyrus, working on popular PC racing games. The plan is for MGI to release an unannounced title in development later this year and then develop games using resources from all three studios.
More information on the sequel is promised “in the coming year”. Still, a quote from Kaemmer gives a strong clue as to what to expect: “As a business we’re at a point where we’re comfortable creating these two new teams to explore the larger market. racing games to ultimately lead serious sim racers to our flagship product iRacing on the PC. Rich and the Monster team will be an important part of this strategy as we use our code and experience to take their games to the next level.
A iRacing Porting for the PlayStation 5 or Xbox Series X seems unlikely, based on this statement, but bringing its ultra-realistic data to racing games designed to play on consoles, along with the ongoing tech upgrades for the title. flagship, seems to be a safe bet.