Lack of Burnout titles has left racing games stagnant

Let me put it as simply as I can: I love chaos in video games. As much as I can enjoy a traditional RPG or adventure game, sometimes I just want a game that focuses more on rambunctious, silly fun. In that regard, racing games have let me down more than any other genre over the past decade.

As much as I can admit that the world’s Forza Horizons and Gran Turismos are beautiful and technologically impressive, I can’t help but be disappointed when I see another racer on the market that won’t give me a heart-pounding experience. like the old Burnout games used. To me, racing games seem more or less completely stagnant. A good Burnout game is the perfect thing needed to inject excitement into racing again.

We’ve been on this road before

Image via Forza

The more I think about the current state of racing games, the more I compare it to what we know from recent sports games. Madden, FIFA, NBA 2K, and MLB The Show are all loved by their target audiences, but the big complaint you hear from others on every release is, “it’s the same game as last time” or “you’re just paying for a list update. With racing games, it’s the same for me.

How many racing game reveals set out to show you how beautiful their licensed cars are and the new weather effects they house? From there, what is the particularity of the place where they take place? I bet it’s probably based on real-world locations, many of which are tracks that have been done to death. Ultimately, all of these games feel and play the same, even though they have a different name on the box. There is no excitement for them. No explosions, rocking soundtracks, or quick thinking from moment to moment. Just another game trying to be the most realistic experience in racing games.

Not to say that this stuff is bad; in fact, it’s great for that audience. For me, though, I want something that makes racing feel like a battle. I want to smash my opponent into the walls and spin them around as we dodge and weave through traffic. I want my accidents to end in my completely mangled car. There is nothing on the market that gives this excitement right now.

There’s only room for one in this way

Image via Electronic Arts

When I think of past games that embody the kind of racing game I want to go back to, I always come back to the Burnout series. EA owns the IP and has done next to nothing with it for the past decade, besides obediently releasing a remaster of Burnout Paradise. Paradise is by no means a bad game, but it doesn’t reach the same heights as Burnout 3: Takedown or Revenge. Paradise had an open-world design that was fun in its own elements but got tiresome after a while. You never really felt that fatigue in Takedown or Revenge. Crash your opponents in races defined by obstacles, and Crash Mode has become an addictive secondary mode that no game has yet fully emulated. There was never a dull moment in these games.

What disappoints me most about the lack of Burnout is that instead of bringing back these beloved games with a dedicated remake, EA seems content to continually throw away Need For Speed ​​games that have largely lost. of their brilliance. This series has fallen into the second tier of racing games with titles like The Crew and Wreckfest. When you think of a car game these days, it’s always Forza, Gran Turismo or Dirt that come to mind. Since 2010, ten different Need For Speed ​​games have been released. None of them are memorable.

In recent years, Three Fields Entertainment, an independent company made up of people who worked on the Burnout games, released a spiritual successor in Dangerous Driving. It has a lot of the charm that Burnout brought back to the 2000s and can be a good reminder of what those original games were like. What I want, however, is a level AAA commitment to a Burnout game. Something that can go along with the current roster of great racing games that still provide a fun arcade experience that others currently lack.

A new Burnout game would tick almost everything on my list for an exciting arcade racing game. Done right, these are fast-paced, highly competitive fights that get you thinking. I’d be so happy with a remake of Burnout 3: Takedown, but I’d be thrilled if Criterion had the chance to create a new title that returned to its classic formula with enough funding and resources to make it a big deal. In my mind, the moment the Burnout games stopped coming out, the unnamed Mario Kart racing games lost their charm. We’re late on Burnout’s return to force his return to the race lane.